Wizards & Magic


This was a school project at BTH where I worked with 14 other students to develop a game from the ground up including the game engine. The project was around 5 months work and we had a mix of programmers and technical artists to develop it. The game is made in C++ and Lua. It uses OpenGL for rendering. I was in charge of the networking of the game and worked with one other person. It was written using using sockets and was a tremendous learning experience. A large chunk of the game was affected by the network and because of that I very often had to work with others and incorporate multiplayer code into their area. We have no plans on finishing it but was fun to work on. The code is quite a mess and there are many things that need fixing but here is a link to the repository! Also note I am not the owner of the repository.